Files
ConnectTools/CMakeLists.txt

47 lines
1.2 KiB
CMake

cmake_minimum_required(VERSION 3.10)
project(ConnectTool)
set(CMAKE_CXX_STANDARD 17)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
# Find packages
find_package(OpenGL REQUIRED)
find_package(glfw3 REQUIRED)
find_package(Boost REQUIRED)
# Include directories
include_directories(${CMAKE_SOURCE_DIR})
include_directories(${CMAKE_SOURCE_DIR}/imgui)
include_directories(${CMAKE_SOURCE_DIR}/imgui/backends)
include_directories(${CMAKE_SOURCE_DIR}/steamworks/public)
include_directories(${CMAKE_SOURCE_DIR}/steamworks/public/steam)
include_directories(${CMAKE_SOURCE_DIR}/net)
# Source files
file(GLOB SOURCES
"online_game_tool.cpp"
"imgui/*.cpp"
"imgui/backends/imgui_impl_glfw.cpp"
"imgui/backends/imgui_impl_opengl3.cpp"
"net/*.cpp"
"steam/*.cpp"
)
# Create executable
add_executable(ConnectTool ${SOURCES})
# Link libraries
target_link_libraries(ConnectTool
glfw
OpenGL::GL
Boost::headers
${CMAKE_SOURCE_DIR}/steamworks/redistributable_bin/osx/libsteam_api.dylib
)
# Copy libsteam_api.dylib to output directory for runtime
add_custom_command(TARGET ConnectTool POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy
${CMAKE_SOURCE_DIR}/steamworks/redistributable_bin/osx/libsteam_api.dylib
$<TARGET_FILE_DIR:ConnectTool>/libsteam_api.dylib
)