#include "steam_utils.h" #include std::vector> SteamUtils::getFriendsList() { std::vector> friendsList; int friendCount = SteamFriends()->GetFriendCount(k_EFriendFlagAll); for (int i = 0; i < friendCount; ++i) { CSteamID friendID = SteamFriends()->GetFriendByIndex(i, k_EFriendFlagAll); const char* name = SteamFriends()->GetFriendPersonaName(friendID); friendsList.push_back({friendID, name}); } return friendsList; }