重构Steam网络管理,整合房间管理功能,添加多路复用支持,优化TCP服务器和消息处理
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steam/steam_utils.h
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9
steam/steam_utils.h
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#pragma once
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#include <vector>
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#include <string>
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#include <steam_api.h>
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class SteamUtils {
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public:
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static std::vector<std::pair<CSteamID, std::string>> getFriendsList();
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};
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