重构网络管理,移除TCPClient和TCPServer类,整合多路复用功能,优化连接管理和数据传输逻辑

This commit is contained in:
Ayndpa
2025-11-19 18:30:52 +08:00
parent dc44cf4df1
commit dc3535f8c2
11 changed files with 16 additions and 202 deletions

37
net/multiplex_manager.h Normal file
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#pragma once
#include <unordered_map>
#include <memory>
#include <mutex>
#include <vector>
#include <string>
#include <boost/asio.hpp>
#include <steam_api.h>
#include <isteamnetworkingsockets.h>
#include <steamnetworkingtypes.h>
using boost::asio::ip::tcp;
class MultiplexManager {
public:
MultiplexManager(ISteamNetworkingSockets* steamInterface, HSteamNetConnection steamConn,
boost::asio::io_context& io_context, bool& isHost, int& localPort);
~MultiplexManager();
std::string addClient(std::shared_ptr<tcp::socket> socket);
void removeClient(const std::string& id);
std::shared_ptr<tcp::socket> getClient(const std::string& id);
void sendTunnelPacket(const std::string& id, const char* data, size_t len, int type);
void handleTunnelPacket(const char* data, size_t len);
private:
ISteamNetworkingSockets* steamInterface_;
HSteamNetConnection steamConn_;
std::unordered_map<std::string, std::shared_ptr<tcp::socket>> clientMap_;
std::mutex mapMutex_;
boost::asio::io_context& io_context_;
bool& isHost_;
int& localPort_;
};