重构代码,删除不必要的文件,添加控制数据包处理和Steam消息处理功能
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control_packets.h
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8
control_packets.h
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#ifndef CONTROL_PACKETS_H
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#define CONTROL_PACKETS_H
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#include <steamnetworkingtypes.h>
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void handleControlPacket(const char* data, size_t size, HSteamNetConnection conn);
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#endif // CONTROL_PACKETS_H
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