重构Steam房间管理回调,添加IO失败处理,优化构造函数格式

This commit is contained in:
Ayndpa
2025-11-19 17:48:06 +08:00
parent 7ace8bbb3c
commit 2e0febc3a3
3 changed files with 32 additions and 14 deletions

View File

@@ -11,25 +11,31 @@ class SteamFriendsCallbacks
{
public:
SteamFriendsCallbacks(SteamNetworkingManager *manager, SteamRoomManager *roomManager);
void OnGameRichPresenceJoinRequested(GameRichPresenceJoinRequested_t *pCallback);
void OnGameLobbyJoinRequested(GameLobbyJoinRequested_t *pCallback);
private:
SteamNetworkingManager *manager_;
SteamRoomManager *roomManager_;
STEAM_CALLBACK(SteamFriendsCallbacks, OnGameRichPresenceJoinRequested, GameRichPresenceJoinRequested_t);
STEAM_CALLBACK(SteamFriendsCallbacks, OnGameLobbyJoinRequested, GameLobbyJoinRequested_t);
};
class SteamMatchmakingCallbacks
{
public:
SteamMatchmakingCallbacks(SteamNetworkingManager *manager, SteamRoomManager *roomManager);
void OnLobbyCreated(LobbyCreated_t *pCallback);
void OnLobbyListReceived(LobbyMatchList_t *pCallback);
void OnLobbyEntered(LobbyEnter_t *pCallback);
CCallResult<SteamMatchmakingCallbacks, LobbyCreated_t> m_CallResultLobbyCreated;
CCallResult<SteamMatchmakingCallbacks, LobbyMatchList_t> m_CallResultLobbyMatchList;
void OnLobbyCreated(LobbyCreated_t *pCallback, bool bIOFailure);
void OnLobbyListReceived(LobbyMatchList_t *pCallback, bool bIOFailure);
private:
SteamNetworkingManager *manager_;
SteamRoomManager *roomManager_;
STEAM_CALLBACK(SteamMatchmakingCallbacks, OnLobbyEntered, LobbyEnter_t);
};
class SteamRoomManager